TME Media

Build the world around the track.

Music videos. Live visuals. Title systems. Rollout motion.

ScopeVideo / live / post / motion
LookSharp type / CRT haze / red sky
CutLean shoots / fast turn / alt versions
Featured loopSlasher 002

Tunnel frames, signal grids, bright omen.

A Few Good MenWireframe mark
Outer Heaven title card in white type against a dark field
Outer HeavenTitle system
music videoslive visualsrelease worldstitle systemsmotion cutspost production

In rotation

Live pieces, launch cuts, signal work.

Soon Squad title framed inside a retro digital grid
Soon Squad Launch graphic

Retro grid, low light, clean title hold.

Bump Signal sting

Short, red, and built to hit like an ID tag.

Scene 6 Environment plate

Alley walls, CRT glow, midnight air.

Built for artists

Clean process. Heavy image.

You bring the track and the direction. We shape the frame, the pace, and the drop package around it.

01

Music videos

Performance, atmosphere, narrative pressure.

02

Live visuals

Loops and playback pieces with real screen presence.

03

Post and motion

Titles, cutdowns, alt versions, rollout support.

Selected work

Portfolio cuts from the archive.

Motion systemSlasher 002

Tunnel frames, grids, and a bright omen hanging over the cut.

Logo buildA Few Good Men

Wireframe cube. Clean hit. Brand mark locked in space.

Title cardOuter Heaven

A poster frame built to carry the whole drop.

EnvironmentScene 6

CRT glow in an alley after hours.

Red orb visualizer seen through horizontal frame bands
VisualizerEDOM

Broken windows, red orb, memory fragments.

What we make

Music videos, visualizers, live sessions.

01

Music videos

Big feeling. Strong frame. Clean cut.

  • Concept deck
  • Focused shoot day
  • Edit and alts
Plan my music video
02

Visualizers

Loops, title cards, cover motion, extra atmosphere.

  • Looped worlds
  • Motion titles
  • Rollout assets
Build a release world

Process

Simple process. Strong result.

  1. 01

    Track the feeling

    Song, mood, references.

  2. 02

    Build the board

    Look, pace, locations, treatment.

  3. 03

    Shoot lean

    Small crew. Right room. Strong images.

  4. 04

    Cut fast

    Master, alts, and delivery for the drop.

Any artist. Any stage.

If you have the song and a feeling, we can start.

That is enough.